GlWatermarkFilter

class GlWatermarkFilter : GlOverlayFilter

Created by sudamasayuki2 on 2018/01/27.

Constructors

GlWatermarkFilter
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fun GlWatermarkFilter(bitmap: Bitmap?)
GlWatermarkFilter
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fun GlWatermarkFilter(bitmap: Bitmap?, position: GlWatermarkFilter.Position)

Types

Position
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enum Position : Enum<GlWatermarkFilter.Position>

Functions

draw
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open fun draw(texName: Int, fbo: GlFramebufferObject?)
onDraw
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open override fun onDraw()
release
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open fun release()
setClearColor
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fun setClearColor(red: Float, green: Float, blue: Float, alpha: Float)
setFragmentShaderSource
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fun setFragmentShaderSource(fragmentShaderSource: String)
setFrameSize
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open override fun setFrameSize(width: Int, height: Int)
setResolution
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fun setResolution(resolution: Size)
setup
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open override fun setup()

Properties

clearColor
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var clearColor: FloatArray