# Initial SDK Setup
This walkthrough shows how to add Storyly to your iOS application and show your first story in it.
You can also check out the demo on GitHub
Before you begin
This walkthrough contains sample instance information. However, if you want to work with your own content as well, please login into Storyly Dashboard (opens new window) and get your instance token.
The sample instance information for testing purposes;
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# Installation
WARNING
Storyly SDK targets iOS 9
or higher.
# CocoaPods
Storyly SDK is available through CocoaPods (opens new window). To integrate Storyly SDK into your Xcode project using CocoaPods, specify it in your Podfile
:
use_frameworks!
pod 'Storyly'
Then run pod install
.
DANGER
Please note that you need to use Storyly with use_frameworks!
option in Podfile. If you need to add it without using use_frameworks!
option, add following lines to your Podfile
before updating Pods or check Manual Installation.
dynamic_frameworks = ['Storyly', 'SDWebImage']
pre_install do |installer|
installer.pod_targets.each do |pod|
if dynamic_frameworks.include?(pod.name)
def pod.dynamic_framework?;
true
end
def pod.build_type;
Pod::BuildType.dynamic_framework
end
end
end
end
WARNING
Please note that CocoaPods (opens new window) version should be 1.9+
# Carthage
Storyly SDK is available through Carthage (opens new window). To integrate Storyly SDK into your Xcode project using Carthage, specify it in your Cartfile
:
binary "https://prod-storyly-media.s3.eu-west-1.amazonaws.com/storyly-sdk/Carthage/Storyly.json"
github "SDWebImage/SDWebImage" == 5.10.0
Then run carthage update --use-xcframeworks
.
After, add the frameworks to your Xcode project: Go to targets and select your application. Click plus button from the Frameworks, Libraries, and Embedded Content
section and add Storyly.xcframework
and SDWebImage.xcframework
. If you can't find, add from Add Other > Add files
dialog. Frameworks will be located at Carthage/Build/
.
WARNING
Please note that Carthage (opens new window) version should be 0.38+
# Swift Package Manager
Storyly SDK is available through SPM (opens new window). To integrate Storyly SDK into your Xcode project using SPM, add and enter package repository (opens new window)in the Swift Packages tab of your project.
# Manually
If you prefer not to use dependency managers, Storyly SDK releases are available through Storyly iOS SDK Releases (opens new window).
- Download and unzip both
Storyly.xcframework
andSDWebImage.xcframework
files. - Add the frameworks to your Xcode project: Use Finder to drag the both
Storyly.xcframework
andSDWebImage.xcframework
folders into your Xcode project and drop it onto your project in the Project navigator window. - Follow the prompts to copy items into the destination and to create folder references.
# Add Storyly View
You need to import related modules to use Storyly:
import Storyly
@import Storyly;
You can add StorylyView
from Storyboard
or Programmatically
. Please follow the next sections.
# Add Storyly View from Storyboard
StorylyView
extends UIView
so that you can use inherited functionality as it is. So, you can add StorylyView
to any of the app’s Storyboard
s and XIB File
s.
- Add a
UIView
in yourStoryboard
(orXIB File
) - Define
Custom Class
as StorylyView inIdentity Inspector
. - Set
height
to120
is suggested for better experience for default size
# Add Storyly View Programmatically
StorylyView
extends UIView
so that you can use inherited functionality as it is. So, you can initialize StorylyView
using UIView
’s constructors.
let storylyViewProgrammatic = StorylyView()
self.view.addSubview(storylyViewProgrammatic)
StorylyView *storylyViewProgrammatic = [[StorylyView alloc] init];
[self.view addSubview:storylyViewProgrammatic];
WARNING
Please note that if you use Auto Layout Constraints, you need to set translatesAutoresizingMaskIntoConstraints=false
# Initialize StorylyView
You are one step away from enjoying Storyly. You just need to init StorylyView
.
self.storylyView.storylyInit = StorylyInit(storylyId: STORYLY_INSTANCE_TOKEN)
self.storylyView.storylyInit = [[StorylyInit alloc] initWithStorylyId: STORYLY_INSTANCE_TOKEN];
TIP
Please do not forget to use your own token. You can get your token from the Storyly Dashboard -> Settings -> App Settings (opens new window)
Just hit the run. Now, you should be able to enjoy Storyly
🎉!
WARNING
If you can't see Storyly in your application, please check that your token is correct. For more details please check console logs.
# Set up Delegate
This walkthrough shows you how to handle Storyly events in your app. Storyly events provide insight on what is happening on a Storyly instance such as loading states, user redirections, user interaction.
Before you begin
You need to have the working Storyly integration as described in Initial SDK Setup
StorylyView notifies application when an event occurs. You can register the listener using the following code example and then override its functions to learn about specific events, which will be explained in the next sections.
// the class(indicated with self) extends StorylyDelegate
self.storylyView.delegate = self // Override event functions
// the class(indicated with self) extends StorylyDelegate
self.storylyView.delegate = self; // Override event functions
# StorylyLoaded Event
This event will let you know that Storyly has completed its data operations, and the story group list has just been shown to the user. In addition to list of story groups, data source of the these groups is provided. In order to notified about this event, use the following example:
func storylyLoaded(_ storylyView: Storyly.StorylyView,
storyGroupList: [Storyly.StoryGroup],
dataSource: StorylyDataSource) {}
- (void)storylyLoaded:(StorylyView *)storylyView
storyGroupList:(NSArray<StoryGroup *> *)storyGroupList
dataSource:(StorylyDataSource *)dataSource {}
# StorylyLoadFailed Event
This event will let you know that Storyly has completed its network operations and had a problem while fetching your stories. In this case, users will see four empty story group icons, which we call skeleton view. In order to notified about this event, use the following example:
func storylyLoadFailed(_ storylyView: Storyly.StorylyView,
errorMessage: String) {}
- (void)storylyLoadFailed:(StorylyView *)storylyView
errorMessage:(NSString *)errorMessage {}
# Show/Hide Storyly
This guide shows use cases for showing or hiding Storyly bar in your app. To increase user experience when there are no stories available or stories are not loading using Storyly event handling.
You can also check out the demo on GitHub
# Show Storyly
Use case for showing storyly if StorylyView is loaded and stories are available.
Add StorylyView
to a UIViewController
with parameter isHidden
as true
. Initialize StorylyView with token from dashboard.
For not to show already visible StorylyView bar, check if initially load and storyGroupList
size. Set StorylyView
parameter isHidden
to false
.
Event handling
storylyLoaded
event triggers first for available cached stories and second for request response with current stories.
Detailed information about Event Handling
extension ShowStorylyViewController: StorylyDelegate {
func storylyLoaded(_ storylyView: Storyly.StorylyView,
storyGroupList: [Storyly.StoryGroup]) {
if initialLoad {
initialLoad = false
storylyView.isHidden = false
}
}
}
- (void)storylyLoaded:(StorylyView *)storylyView
storyGroupList:(NSArray<StoryGroup *> *)storyGroupList {
if (!self.initialLoad) {
self.initialLoad = true;
[self.storylyView setHidden:NO];
}
}
# Hide Storyly
Use case for hiding storyly if StorylyView is not loaded and stories are not available.
For not to show already visible StorylyView bar, check if initially loaded and storyGroupList
size. Set StorylyView
property isHidden
to false
.
Loading cached stories triggers storylyLoaded
event before storylyLoadFailed
event. Check for if cache loaded and storyGroupList
size. If cache is not loaded set StorylyView
parameter isHidden
to true
.
Event handling
storylyLoaded
event triggers first for available cached stories and later for up to date stories.
storylyLoaded
for cached stories will trigger before storylyLoadFailed
.
extension HideStorylyViewController: StorylyDelegate {
func storylyLoaded(_ storylyView: Storyly.StorylyView, storyGroupList: [Storyly.StoryGroup]) {
initialLoad = true
}
func storylyLoadFailed(_ storylyView: Storyly.StorylyView, errorMessage: String) {
if !initialLoad {
self.storylyView.isHidden = true
}
}
}
- (void)storylyLoaded:(StorylyView *)storylyView
storyGroupList:(NSArray<StoryGroup *> *)storyGroupList {
self.initialLoad = true;
}
- (void)storylyLoadFailed:(StorylyView *)storylyView
errorMessage:(NSString *)errorMessage {
if (!self.initialLoad) {
[self.storylyView setHidden:YES];
}
}
# Test Mode
Before you begin
You need to have the working Storyly integration as described in Initial SDK Setup
This guide shows how to show test groups created in Storyly Dashboard to the specific devices. The default value of storylyTestMode
is false, you need to explicitly define to set test devices.
<Storyly
style={{ width: '100%', height: 120 }}
ref={ref => { this.storyly = ref }}
storylyId=STORYLY_INSTANCE_TOKEN/>
storylyTestMode={true}