Gl Surface Texture
class GlSurfaceTexture(texName: Int) : SurfaceTexture.OnFrameAvailableListener
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Functions
get Texture Target
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get Transform Matrix
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on Frame Available
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set On Frame Available Listener
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fun setOnFrameAvailableListener(l: SurfaceTexture.OnFrameAvailableListener?)
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update Tex Image
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fun updateTexImage()
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Properties
surfaceTexture
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